Make rewards such as voting and reactions slowly increase as people become higher rank. They are great for new players to do but once you reach a certain rank the amount of time it takes compared to how much it gives becomes not worth it and voting just isn't worth the time.
I don't think you can really expect people to out and download third party mods that they might not necessarily trust. Imagine if some of the big minigame servers such as hy***** and min**** what if they required people to download 3rd party mods to avoid endless spam in chat, people would be up...
Make a command to disable this insane vote spam like ./vote off or some shit.
I mean it gets to the fucking point where I can hardly see anything else people are saying.
Sorry if I was unclear, I meant the mule has to give up 80-120% of the value of the drugs (if the creator of the contract chooses to) so that if they fail the grower still gets paid and the only person who loses is the mule who failed. This would help stop mules recklessly running into every job...
Allow people to add collateral for mule jobs.
For example people could choose to add a percentage collateral based on the value of the drugs the mules are transporting. The percentages could range from 80% to 120%