1. Disable vote parties dropping diamonds and iron, make players actually NEED to go mining in order to get stuff. Disabling iron from vote parties also means less autofarms (lava buckets!)
I like iron and diamond as they are just general rewards good for new players who wish to make iron or diamond armour.
2. Disable anything higher than knockback 2, for example cancer sticks and pool noodles. All you have to do to run from a fight is to hit them away and proceed to spam pearls when out of combat.
No. Knock back can be used in PVP situations like hitting people off a base. Very handy and using knockback is using tactics it’s not OP it’s brains.
3. Enable pearls in combat, put a 15-20 second timer for it. Helps for when people are in a tight spot, or trapped. Gives players a chance to actually chase someone if they are trying to get away and for the one running away to kite to safety
No. People will just run from PVP. This sever needs to encourage pvp not discourage pvp.
4. Do more PVP events like KOTH, Better rewards and have better KOTH zone. Having multiple is no good, and current design to it is flawed (I can include screenshots of good koths if you would like ) . Also more PVP events
Love this idea. I like DTC (defend the castle) great idea!
5. disable mending. fights can go on for HOURS with this, not worth the time when pvping even if you win because at that point 2 pieces of their armor will be broken and they'll have used most of their XP and other shit
Mending is handy generally not just in pvp.
6. if you arent gonna disable mending, make XP bottles hard to get. That or no mending for armor.
Making EXP bottles harder to get means people will enchant less items which means people with less people with protection IV essentially nerfing people with good gear.
6. Maximum prot 3, prestige prot 4. Maximum sharp 3-4, prestige sharp 4-5 (test out and pick one)
I don’t even want to comment.
7. Improve kits, Only good ones are the Junky1 and chemist kit.
Kingpin is a good kit and some kits are good for newbies.
8. Make god apples harder to get
They are hard enough in my opinion.
9. Extra hot swords are literally worthless, no point in them.
They are not the worse item/cosmic in the prestige crate.
10. 15-25 MAX amount of people in one faction. Only one ally per faction. Would make people actually have to worry about being overclaimed, less OP power factions that cannot be beat. Possibly include a rule that allies/ other factions can not share a base in example vanguard 1.0 claims half of base, vanguard 2.0 claims other half.
No. Otherwise factions like Smash and KOTN will not be here. Big factions usually help provide farms for less ranked player and new players meaning they can rank up by using their faction supplies. Prime example was club weed and Smash does this also! I know OhChit used to do this.
11. Somehow make it so nobody except allies/people in the faction can sethome/tpa in faction land. Completely destroys the idea of faction hopping so less workload for admins to handle, and less exploiting on the server.
No input here.
12. More quests that reward higher, currently it rewards like
2000-5000 and useless quest points. Drugpass was a great idea, until it was disabled rewards. I'd understand why you might have done that though, if rewards were too high.
Uh I love drug pass it could be countiuned next map! Good work spalw!
13. Reward gold in voter crates, So people can make golden apples for PVP easier. (it takes ALOT of gold to make a stack of golden apples) or a change to voter crates.
Honestly this is me being nice this is retarded.
14. Clearer rules and if you aren't gonna revive kitpvp delete the tips and reactions about it.
Fair point.