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Spawner Math

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p0six

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My goal is to figure out, assuming a player starts out at level 27, kills a given blaze in hit, and takes 5 seconds between enchants, how many blaze spawners are required to satisfy a player's xp needs.

A spawner spawns up to 4 mobs every around 25 seconds, but this usually becomes 2 because of spacing and multiple spawners being in a given room. Given this, we can write out:

Average time between spawns: 25 seconds
Average mobs spawned per spawner: 2 =
2 mobs / (25 seconds * spawner) 1 hit / mob = 2 hits / (25 seconds * spawner)

Minecraft 1.9 registers around 5 hits per second, and we are assuming that there is a 5 second wait time between enchantments. Additionally, in order to reach the 10 second wait time, a player must go from level 27 to level 30, which requires 301 experience, and 10 experience is gained per blaze. Given this, we can write out:

Hits registered per second: 5 hits
Wait time between enchants: 5 seconds
xp per 27-30: 301
xp per mob: 10
30 mobs killed per enchant

5 hits / second
(30 mobs * (1 hit / mob) / (5 hits / second) = 6 seconds to reach level 30 from level 27
6 seconds + 5 seconds wait / 6 seconds =
30 mobs killed / 11 seconds
~2.73 mobs / second

Now, we need to figure out how many spawners we need to accommodate 1.88 mobs / second. To figure this out, we divide and get:

(2.73 hits / second) / (2 hits / (25 seconds * spawner) = ~34 spawners


tl;dr if you want to constantly enchant get 34 spawners.
 
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SquiddyCat

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ur high. Just get 15 spawners and afk a bit. Do u have OCD?

CONFIRMED: u have OCD, please see a doctor
 
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parcheesi15

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I have 16 blaze spawners and never run out of mobs grinding for an hour straight. Math flawed
(This excludes when the server clears blazes every 15min)
 

p0six

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I have 16 blaze spawners and never run out of mobs grinding for an hour straight. Math flawed
(This excludes when the server clears blazes every 15min)
because you don't set the blazes to 1 health. brain flawed

edit: sorr thats toxic
 

parcheesi15

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because you don't set the blazes to 1 health. brain flawed

edit: sorr thats toxic

Hmm good point, you should change up the math to see how many you need according to server health. I think I lost the 1 health aspect when you said "kills a blaze in hit"
 
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