I've got a few suggestions that may be beneficial. I do not have the exact plugin names, but I can provide a description of them.
1.
One of the annoying things about farming is that the items sometimes spread out, meaning that you do not get to collect all of them. To prevent this, a plugin that, when harvesting crops, puts the items directly into your inventory rather than spreads them on the ground. This would have a few pros:
- Increases Frame Rate
- Decreases stress on server due to an abundance items on the ground
- Makes farming much easier, and efficient
2.
Another problem that many face is that selling drugs such as sugar, paper, bread, etc... requires a lot of "aimless crafting." Whether it be a donor perk or a perk for all people on the server, a plugin that will automatically convert all of your specified crops into the drug form of your choice would be very beneficial.
For example, if I have an inventory of sugarcane, I can run the command to convert it into either paper or sugar. Same goes for hay bales, bread, etc...
The benefits of such a plugin would:
- Make farming more fast-paced and interesting
- Waist less time
- Be a possible source of money for the server (e.g. buy the command)
3.
Finally, a great idea which, if moderated, could be highly beneficial for the server is backpacks. No, not like /pv or an enderchest, these would be required to be held by the person. The backpacks would also only be allowed to be filled by crops, not items such as armor/spawners so that people could abuse enderchests for more space. A backpack could either be given by a donor perk, or purchasable. Each backpack would have a given number of spaces, say 500 items to begin with (that is items, not stacks. So 500 sugar cane not 500 stacks). These backpacks could also be upgradable, so people can choose to spend money on making farming more efficient. When I say they can be upgraded, I mean that someone can pay for extra item spaces. For example, if i am harvesting my sugar cane farm, I could just harvest it one time instead of having to empty my inventory countless times. This would also make drug selling more efficient; however, users take a bigger risk (as guards are still able to confiscate items held in backpacks). These backpacks are a physical item in your inventory, say represented by a chest, that will drop when you die. Also, you don't need to put drugs into the backpacks, they act as an inventory space and automatically fill up.
Benefits:
- Faster farming, no needless drug-storing
- More money to both players AND guards, because guards can profit significantly more if someone has a lot of drugs in their backpack
- Good source of revenue for the server (again, could be purchasable)
- A valuable item that players who may already be maxed out can work on upgrading
- Increases productivity on server, makes it more interesting
Well, those are a few suggestions. If you have any critiques or questions, feel free to ask. I myself have played on a server with said plugins (prison not drug, however), and I found for them to be very fun and useful.
1.
One of the annoying things about farming is that the items sometimes spread out, meaning that you do not get to collect all of them. To prevent this, a plugin that, when harvesting crops, puts the items directly into your inventory rather than spreads them on the ground. This would have a few pros:
- Increases Frame Rate
- Decreases stress on server due to an abundance items on the ground
- Makes farming much easier, and efficient
2.
Another problem that many face is that selling drugs such as sugar, paper, bread, etc... requires a lot of "aimless crafting." Whether it be a donor perk or a perk for all people on the server, a plugin that will automatically convert all of your specified crops into the drug form of your choice would be very beneficial.
For example, if I have an inventory of sugarcane, I can run the command to convert it into either paper or sugar. Same goes for hay bales, bread, etc...
The benefits of such a plugin would:
- Make farming more fast-paced and interesting
- Waist less time
- Be a possible source of money for the server (e.g. buy the command)
3.
Finally, a great idea which, if moderated, could be highly beneficial for the server is backpacks. No, not like /pv or an enderchest, these would be required to be held by the person. The backpacks would also only be allowed to be filled by crops, not items such as armor/spawners so that people could abuse enderchests for more space. A backpack could either be given by a donor perk, or purchasable. Each backpack would have a given number of spaces, say 500 items to begin with (that is items, not stacks. So 500 sugar cane not 500 stacks). These backpacks could also be upgradable, so people can choose to spend money on making farming more efficient. When I say they can be upgraded, I mean that someone can pay for extra item spaces. For example, if i am harvesting my sugar cane farm, I could just harvest it one time instead of having to empty my inventory countless times. This would also make drug selling more efficient; however, users take a bigger risk (as guards are still able to confiscate items held in backpacks). These backpacks are a physical item in your inventory, say represented by a chest, that will drop when you die. Also, you don't need to put drugs into the backpacks, they act as an inventory space and automatically fill up.
Benefits:
- Faster farming, no needless drug-storing
- More money to both players AND guards, because guards can profit significantly more if someone has a lot of drugs in their backpack
- Good source of revenue for the server (again, could be purchasable)
- A valuable item that players who may already be maxed out can work on upgrading
- Increases productivity on server, makes it more interesting
Well, those are a few suggestions. If you have any critiques or questions, feel free to ask. I myself have played on a server with said plugins (prison not drug, however), and I found for them to be very fun and useful.