In light of the recent nerfs, I have been thinking a lot about how the drug market could change for the better. I propose that a bit of luck be introduced into the life of a drug runner. Each week, perhaps there could be one or two drugs that double in price, and the rest of the drugs sell for 80% of their price. The selection of the drug of the week would be totally random, and no warning whatsoever would be given other than the time at which the drug of the week would be chosen. This gives some major advantages to the server, as it would force players to start growing more than a single megafarm of a single drug. (Drug-growing diversity was a server quality mentioned by one of the owners in a previous post) It would make the druggie business a far more diverse one. Also, it would give certain types of players their time to shine. People with big auto-farms could prosper greatly on a cactus or pumpkin week, and manual farmers could prosper greatly on a carrot or a wheat week. Perhaps even cane farmers like my current self could for once make more than 20k per inventory. I believe this addition would add a great deal of challenge, prosperity, and variation to the server. Thanks for considering it
About Us
Welcome to MCLabs! The longest running farming server & pioneers of the gamemode
Server Store
Store