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Hay Bale vs. Bread 2.0

Discussion in 'General Discussion' started by p0six, Jun 9, 2018.

  1. p0six

    p0six Well-Known Member MVP+

    Now that bread has received a major anal dicking from the new drug price update, I decided to do some math to see how hay bales compare to bread as a booster drug

    We assume that after the bread-selling player has sold all their bread, that they will go on to sell the rest on a 1.2 booster. We also assume that 1 inventory of bread can be sold per minute.

    60 inventories of bread on a 2.0 = $19,353,600

    20 inventories of hay on a 2.0 = $18,816,000

    Amount of money gained by selling bread on a 2.0 relative to hay on a 2.0: $537,600

    Amount of money gained by selling hay on the 2.0 relative to bread on the 1.2 per inv: $360,192

    invs of hay required: 21.5

    So, if a player can guarantee that they'll have 21.5 or more inventories of hay for a 2.0 booster, it is wiser for them to create hay, and then sell the rest of their wheat raw. (What I mean by this, is that since raw wheat has the best unit price, it makes the most sense to convert as much drugs as possible to hay while still being able to have a total 60 inventories of drugs.)

    Additionally, if a player has to choose between selling an extra inventory of hay vs an extra 3 inventories of bread, and then will sell the rest of their drugs as raw wheat, it is wiser to sell an extra inventory of hay.

    (2 inventories of wheat + 1 inventory of hay) on a 2.0 booster = $1,198,848

    (2 inventories of wheat) on a 1.2 booster + (3 inventories of bread) on a 2.0 booster = $1,122,508.8

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