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The Growing Manual

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Hrby

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2017 Map Founder
Contributor III
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Introduction

The following is a tutorial/basic guide to growing drugs on MCD. For each crop, I will explain how it is farmed, and then list it's pro's and cons. This will be a fairly simple guide, and most of you who play the server will not need it at all. However, if you are new to the server or looking to farm a different crop for the first time (but not sure what to pick,) this guide is for you.

TERMINOLOGY - Throughout this post, I will measure drugs in an amount I refer to as Dubs, which simply means a standard doublechest full. It should be noted that during a normal one-hour drug booster, a single person can sell roughly 40-44 dubs of drugs assuming they run straight through the casino to the drug house, do not get arrested at all, and do not talk in chat at all during the booster.

General Knowledge
  • The Herbalism MCMMO skill allows some crops to be automatically replanted, using seeds from your inventory, when your Herbalism level reaches 1500+.
  • Selling prices change at random, so what sells for the most today isn't necessarily going to be the same drug that sells for the most tomorrow.
  • The "Best" drug at any given time isn't necessarily the drug that sells for the highest. The best drug is really whatever sells for the best money to time ratio. Many factors can affect this efficiency level, such as ease in accumulation, condensability, and farm-building time.
WHEAT

How to farm wheat

Wheat is farmed by planting seeds on tilled soil. It requires light to grow. The most efficient layout for a wheat farm is to place single water source blocks at the center of 9x9 squares, right next to each other. Whether you section these squares with paths between, or just have one big field is subjective. However, a big field design is most efficient. The ideal setup for a wheat farm would be to have 2 or 3 layers of 80x80 wheat fields, so that you can nonstop harvest (no waiting for crop to grow) assuming you have full auto replant. Wheat, potatoes, beetroots, and carrots are farmed in the exact same manner. Farms are constructed in the exact same way. One major advantage to this is that they are for this reason interchangeable, so you can re-plant the farmland to whichever crop is selling for the best, and then farm away.
EDIT: Due to the multitude of cases I have seen in which wheat-style farms have been constructed horrendously wrong, here is a picture of the optimal wheat/carrot/beetroot/potato farm design.
d7Nelr5.png


Pros
  • Can harvest four blocks with one hit at the right angle, allowing you to farm massive amounts of wheat in one side to side sweep of your farm.
  • Can be auto-replanted with 1500 herbalism
  • Can be converted to bread, which can be sold for a higher price than the three wheat it takes to convert.
  • Can be converted to bales to lower selling time.
  • Cheap and easy to build a wheat farm, requiring nothing more than a shovel, hoe, bucket, and seeds.
  • Generally has a good selling price.
  • Can be made semi-automatic (many variations, check youtube for tutorials)
Cons
  • Can't be fortuned (you will only get extra seeds).
  • Your inventory fills with seeds as you run around your farm collecting the wheat. Though this can be solved by proper inventory configuration.​
SUGAR CANE

How to farm sugar cane

Sugar cane is farmed by planting sugar cane on dirt or sand. You will only be able to plant sugar cane if the block you are planting it on is bordered on at least one side by water (doesn't have to be a source block). Sugar cane does not require light to grow. The best method of manually farming sugar cane is to have rows two blocks wide, separated by single block rows of water. You can put slabs or lily pads over the water so that you don't fall in constantly while farming. You're going to need at least two floors of 80x80 to be able to farm sugar cane nonstop.

Pros
  • Doesn't need to be replanted after harvesting, and thus is good for people without high herbalism
  • Can be used to make paper, which can be traded with villagers for emeralds
  • Great drug for farming herbalism levels if you're new to the server and don't want to replant all the time.​
  • Doesn't require hoeing large areas of soil​
  • Sand and dirt are the cheapest/easiest farm materials to obtain​
  • Can be fully automated, though requires lots of redstoning (see youtube for tutorials)​
Cons
  • Generally has a low selling price​
  • Can't be fortuned​
  • Requires quite a few buckets if you want to build a farm quickly​
  • You are at risk for arthritis in the wrist/hand from all of the converting that sugar cane requires to be sold.​
Melon

How to farm Melon

Melons and pumpkins are farmed in the same way. It is hard to explain the layout, so here is a diagram of how to format a (manual) melon/pumpkin farm:
OFGjFwH.png

This is the best method, and you can feel free to go bigger or smaller than this. There are also countless automated variations, but those are complex and you will need to go to youtube to find tutorials on how to make those. They all require large redstone startup costs, and lots of time to make!


Pros
  • Can be fully automated​
  • Can be fortuned​
  • Manual farms require no more than dirt, buckets, and seeds to make​
Cons
  • Generally have a very low selling price
  • Require converting to seeds to sell; converting takes time and is very tiring
  • Requires large startup cost to make an automated version
  • Large time investment to make an automated version
  • Takes a lot of runs to sell
  • Takes a while to harvest manually as you have to break each individual melon, and it isn't instant break like other crops. An efficiency 5 axe with Fortune 3 is the best tool to farm this with!
Pumpkin

How to farm Pumpkin

Pumpkin is farmed in the same way as melon. Refer to the melon section for information regarding how to farm pumpkin, as the two are identical.

Pros
  • Can be automated
  • Can be turned into 4 stacks of seeds per block. Less seeds than melon gives per block, but can be sold in fewer runs than melon.
  • Low startup costs for a manual farm, same as melon
Cons
  • Can't be fortuned
  • Not instabreak like other crops; requires an axe.
  • High startup costs for automated farms
  • Large time investment to make an automated version
 
Last edited:

Hrby

Well-Known Member
2017 Map Founder
Contributor III
MVP+
Outstanding Forum Contributor
Potato

How to farm

Wheat, potatoes, beetroots, and carrots are farmed in the exact same manner. Farms are constructed in the exact same way. One major advantage to this is that they are for this reason interchangeable, so you can re-plant the farmland to whichever crop is selling for the best, and then farm away. Refer to the Wheat farming guide to learn more about farming potatoes.

Pros

• Can be fortuned
◦ Can be auto-replanted with 1500 herbalism
• Can be farmed VERY quickly, unlike wheat with which you have to deal with seeds
• Can be cooked into baked potatoes, which sell for a good amount
• Generally have a good selling price for how fast they are to farm, and are a very good crop to grow and sell
• Its cheap and easy to build a potato farm; requiring nothing more than a shovel, hoe, bucket, and potatoes.

Cons

• You have to deal with poisonous potatoes (though this is also a pro because they can be used for brewing)
• As they cannot be condensed, it will take some time to sell the dubs you will get upon harvest.

Carrot

How to farm

Wheat, potatoes, beetroots, and carrots are farmed in the exact same manner. Farms are constructed in the exact same way. One major advantage to this is that they are for this reason interchangeable, so you can re-plant the farmland to whichever crop is selling for the best, and then farm away. Refer to the Wheat farming guide to learn more about farming carrots.

Pros

• Can be fortuned
• Can be auto-replanted with 1500 herbalism
• Can be farmed VERY quickly, unlike wheat with which you have to deal with seeds
• Generally have a good selling price for how fast they are to farm, and are a very good crop to grow and sell
• You literally have no other item obtained from carrots, so you can quickly transfer drugs to storage dubs with no item sorting involved. Its fast, thats what that means.
• Cheap and easy to build a carrot farm, requiring nothing more than a shovel, hoe, bucket, and carrots.
• Carrots are high in vitamin A, which is good for your eyes

Cons

• As they cannot be condensed, it will take some time to sell the dubs you will get upon harvest.

Cactus

How to farm

Cactus is a strictly automatic crop, and you will need to consult youtube to best understand how an automatic cactus farm is built. There are hundreds of tutorials out there that can explain it in an easier fashion than me typing out a process, so I won't waste my time here.

Pros

• Very, very easy to get a lot of cactus
• Requires no light
• You literally do nothing and you get cactus
• Honestly cactus is pretty easy to automate; far easier than any other crop. You just slap down the pattern and let her rip
• Requires no redstone
• Cheap startup costs, basically just some cobble, sand, fence, and cactus

Cons

• Takes forever to make a cactus farm big enough to get you to high ranks
• Requires a ton of smelting. If you want to be a cactus farmer and don't have a good auto-smelter, you're gonna have a bad time.
• Requires lots of fuel. However, many players sell cheap blaze rods which you can use in your smelting system instead of having to go mine coal or make charcoal. Hrby's shop @D1 is a good place to go for your fuel needs.​
 
Last edited:

Hrby

Well-Known Member
2017 Map Founder
Contributor III
MVP+
Outstanding Forum Contributor
Nether Wart

How to farm

Nether wart is planted only on soul sand. You do not need light to grow nether wart. The best way to farm it is in 4-block-wide strips, spanning lengthwise as far as you desire. Between rows, have a normal block like wood to run along as you harvest. This prevents having to farm with the slowing affect of soul sand. Despite not requiring light, it is smart with nether wart to light it up anyways to prevent mobs from spawning.

Pros

• Can be fortuned
• Can be auto replanted with 1500 herbalism
• Generally sells for a higher price than carrot/wheat/potato

Cons

• Requires a very large initial investment, due to the large amount of expensive/hard to find soul sand that you will need.
• You can't really get around having to run on the soul sand to pick up the nether warts after you harvest it. It takes a bit. To combat this, make sure your ceiling is 3 blocks above the soul sand so you can at least jump around on the soul sand to speed up the collecting process.

Beetroot

How to farm

Wheat, potatoes, beetroots, and carrots are farmed in the exact same manner. Farms are constructed in the exact same way. One major advantage to this is that they are for this reason interchangeable, so you can re-plant the farmland to whichever crop is selling for the best, and then farm away. Refer to the Wheat farming guide to learn more about farming beetroot.

Pros

• Generally sells for substantially more than nether wart, wheat, carrots, and potatoes
• Low start up costs
• Interchangeable with the farm setup of carrot/potato/wheat farms

Cons

• Most notably to this con list is the fact that beetroot cannot be auto-replanted as MCMMO has not yet updated
• Cannot be fortuned, other than the seeds

Chorus Fruit

How to farm

Chorus fruit is farmed by planting a chorus flower on end stone and watching the magic happen. When it's all grown, you break the bottom, and the rest comes down with it. Be sure to break the chorus flowers up on top of the grown chorus plant before you harvest the bottom, as the flowers won't drop if you break the bottom and you won't be able to replant with the chorus fruit.

Pros

• Generally has a very, very high selling price
• Can be smelted into chorus fruit, which is one of the most expensive drugs to sell on the server
• You can sell a million dollars worth in just a few runs, especially if there is a booster on
• Great income for players with no desire to grind out herbalism levels
• Can be made semi-automatic, for which you will need a youtube tutorial

Cons

• End stone is hard to come by, as not all players have end access
• Takes a very long time to harvest. A few dubs an hour is about the max you will get from even the most efficient chorus farm.
• You might have to play around with the design of your farm, as there are many ways in which a chorus farm can be efficient
• You run a large risk when you sell an inventory full of popped chorus fruit; as a frisk would lose you a lot of time spent farming

Cocoa Beans

How to farm

Cocoa beans are farmed by planting cocoa beans on a jungle log. They can be semi automated by dropping water on top of the log.

Pros

• Generally have a sell price slightly above nether wart
• Can be semi-automated
• A jungle-biome is all you really need as a resource to start a cocoa farm. You can get all the wood you could possibly need.

Cons

• Requires a tool to be efficiently farmed
• Cannot be fortuned
• Cannot be auto-replanted
• Harvesting from a wall rather than the ground isn't ideal for all people

Mushrooms

How to farm

Mushrooms are probably the hardest drug to farm, to be perfectly honest. There are many methods, but for the sake of this post and how tired I am of typing at this point, we will use the bonemealing large mushroom method. This involves bonemealing a mushroom until it grows into a giant mushroom, and then breaking the giant mushroom with an axe.

Pros

• Can be fortuned
• High level woodcutting will give you extra drops, and woodcutting levels are gained by simply harvesting the giant mushroom.
• Low startup costs; literally mushrooms, bones, and an axe.

Cons

• Tedious to farm, and takes about as long as chorus to get a few dubs (an hour or so)
• Also similar to chorus in that being frisked when selling will cause you to lose a large amount of time spent farming.


Hopefully this has helped you in some way.
As always, grow, sell, excel!


~Hrby
 
Last edited:

Hrby

Well-Known Member
2017 Map Founder
Contributor III
MVP+
Outstanding Forum Contributor
My apologies for the fucked up formatting after the initial post. I originally had it in one thread, but as it was almost 14,000 characters I couldn't post it in only one thread.
 

theodor488

Well-Known Member
Damn, now this is the old Harbey I remember, that guy who always loved to help new players as soon as they join (my inspiration btw). I gotta talk to you again, old friend.
 

Spalw

Retired Staff
Retired Staff
Lovely thread. you missed one though.

Forum +Highs

How to farm
Split thread up into multiple parts to maximise return on single thread.
 

Hrby

Well-Known Member
2017 Map Founder
Contributor III
MVP+
Outstanding Forum Contributor
Ah, Spalw; the first to notice me trying to grind my way to the top of the positive rating list. With well constructed posts like these, though, that benefit more people than just me... is that such a bad thing? Expect several more guides to the server, as these are forum gold. ;)

-Hrby
 
Last edited:

Ziexd

Well-Known Member
2017 Map Founder
Contributor II
MVP+
DrugPass I
Ah, Spalw; the first to notice me trying to grind my way to the top of the positive rating list. With well constructed posts like these, though, that benefit more people than just me... is that such a bad thing? Expect several more guides to the server, as these are forum gold. ;)

-Hrby

A couple wise words from my spirit animal, Harbey.
 
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