I understand that the people selling drugs is meant to have a more difficult time going from point A to point B to sell their drugs, but it kinda feels like it's gotten way outta hand. The cops can camp the seller, which is fine. They can use the texture pack that allows them to see rainbow particles on invisible players, which I have to say bravo to, but it becomes even more difficult to the point of thinking "what's the use trying?" when there are little to no alter routes to help us get a bit of an edge, not a big one, but a decent one. So I was thinking, why not add a second drug dealer? It would help keep the cops on their toes, as well as allow a sneaky players to gain an opportunity at the right moment. It can also ensure that the selling runs don't become monotonous or tedious.
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