Difference between revisions of "Ranks"
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'''DF''': Chem Compound Formula unlock ('''/formulashop''') | '''DF''': Chem Compound Formula unlock ('''/formulashop''') | ||
− | ''' | + | '''RJ''': Runner Job Listings ('''/runner sell''') |
'''AH''': Max Auction House selling slots ('''/ah''') | '''AH''': Max Auction House selling slots ('''/ah''') | ||
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| +1 AH | | +1 AH | ||
| +1 AH | | +1 AH | ||
− | | 1x DF, +1 AH, +1 | + | | 1x DF, +1 AH, +1 RJ |
|- | |- | ||
| Assistant | | Assistant | ||
Line 90: | Line 90: | ||
| +1 FP (8), +1 AH (3),<br />New Lawyer, Kit | | +1 FP (8), +1 AH (3),<br />New Lawyer, Kit | ||
| +1 FP | | +1 FP | ||
− | | +1 | + | | +1 RJ |
| +1 FP, Kit | | +1 FP, Kit | ||
|- | |- | ||
Line 99: | Line 99: | ||
| Access to a new lawyer | | Access to a new lawyer | ||
| Access to a new lawyer | | Access to a new lawyer | ||
− | | Access to a new lawyer,<br />1x Prestige Key, +1 | + | | Access to a new lawyer,<br />1x Prestige Key, +1 RJ |
|- | |- | ||
| Chemist | | Chemist | ||
Line 112: | Line 112: | ||
| style="font-weight:bold; color:#009901;" | $800,000 | | style="font-weight:bold; color:#009901;" | $800,000 | ||
| Tier II | | Tier II | ||
− | | +1 | + | | +1 RJ (2), +1 JS (2),<br />Access to Bribes, Kit |
| Better bribes | | Better bribes | ||
| Better bribes | | Better bribes | ||
Line 120: | Line 120: | ||
| style="font-weight:bold; color:#009901;" | $1,500,000 | | style="font-weight:bold; color:#009901;" | $1,500,000 | ||
| Tier III | | Tier III | ||
− | | /craft, +1 FP (10), +1 | + | | /craft, +1 FP (10), +1 RJ (3),<br />Kit |
| Free lawyer use<br />cooldown reduction | | Free lawyer use<br />cooldown reduction | ||
| Prison time<br />reduction | | Prison time<br />reduction | ||
− | | +2% selling bonus,<br />+1 FP, + | + | | +2% selling bonus,<br />+1 FP, +1 RJ,<br />1x Prestige Key |
|- | |- | ||
| Pharmacologist | | Pharmacologist | ||
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| - | | - | ||
| - | | - | ||
− | | +2% selling bonus, +1 FP,<br />+1 | + | | +2% selling bonus, +1 FP,<br />+1 RJ, Kit,<br />2x Prestige Key |
|} | |} | ||
Revision as of 22:47, 15 October 2022
MCLabs has a rank system for both the Chem and Cop path. You can view the prices of ranks at any time in-game using /ranks for chemranks, and /copranks for cop ranks. Prestiges can be checked using /prestiges, and cop prestiges with /copprestiges. The prices and perks/advantages are also listed below.
Ranks
Legend
FP: Faction Power (/factions)
DF: Chem Compound Formula unlock (/formulashop)
RJ: Runner Job Listings (/runner sell)
AH: Max Auction House selling slots (/ah)
JS: Max Job slots (/jobs)
Selling Bonus: Percent increase on chem sales at all dealers.
AC: Police ability credit.
Every rank from Junky to RASTA, and every prestige afterwards, also gets a new /kit!
Chem Ranks
Chem Ranks | ||||||
---|---|---|---|---|---|---|
Rank | Price | Rankup Pack | Perks & Abilities | |||
Unprestiged | Each Even Prestige | Each Odd Prestige | Master Prestige | |||
Junky | Default | Tier I | 5 FP, 1 AH, 2 Homes, 1 JS, Kit |
Prestige Rewards | Prestige Rewards | Prestige Rewards |
Intern | $10,000 | Tier I | Mule Duty, Kit | +1 Home | +1 Home | +2% selling bonus |
Trainee | $25,000 | Tier I | +1 Home (3), +1 FP (6), Police Enroll Ability, Kit |
+1 AH | +1 AH | 1x DF, +1 AH, +1 RJ |
Assistant | $50,000 | Tier I | Access to Smuggle Flights, Kit |
Reduced Smuggle Flight cooldown |
Reduced Smuggle Flight cooldown |
Reduced Smuggle Flight cooldown, Kit |
Technician | $75,000 | Tier I | +1 FP (7), +1 AH (2), Kit | Kit | 1x DF, Kit | +2% selling bonus |
Analyst | $150,000 | Tier I | +1 Home (4), Kit, Access to Grower Dealer | - | - | +1 Home, 3 JS |
Engineer | $250,000 | Tier II | +1 FP (8), +1 AH (3), New Lawyer, Kit |
+1 FP | +1 RJ | +1 FP, Kit |
Bioengineer | $400,000 | Tier II | +1 AH (4), Access to /chemlab, 1x DF, Kit |
Access to a new lawyer | Access to a new lawyer | Access to a new lawyer, 1x Prestige Key, +1 RJ |
Chemist | $600,000 | Tier II | +1 FP (9), 1x DF, Ability to create Mule Jobs, Kit |
1x DF, Kit | 1x DF, Kit | +2% selling bonus, +1 Home, +1 FP |
Biochemist | $800,000 | Tier II | +1 RJ (2), +1 JS (2), Access to Bribes, Kit |
Better bribes | Better bribes | Better bribes, 1x Prestige Key |
Alchemist | $1,500,000 | Tier III | /craft, +1 FP (10), +1 RJ (3), Kit |
Free lawyer use cooldown reduction |
Prison time reduction |
+2% selling bonus, +1 FP, +1 RJ, 1x Prestige Key |
Pharmacologist | $2,000,000 | Tier III | Cartel Dealer (+1.5%), 1x DF, Kit |
Cartel Dealer (+1.5%) | Cartel Dealer (+1.5%) | Cartel MP Dealer (+1.5%), +1 FP, +1 Home, 1x Prestige Key |
Director | $3,000,000 | Tier III | +1 Home (5), +1 FP (11), Kit | - | - | +2% selling bonus, +1 FP, +1 RJ, Kit, 2x Prestige Key |
Cop Ranks
Cop Ranks | ||||||
---|---|---|---|---|---|---|
Rank |
Price |
Rankup Pack |
Perks & Abilities | |||
Unprestiged | Each Even Prestige | Each Odd Prestige | Master Prestige | |||
Informant | /police enroll | Tier I | Recruit Duty, Kit | Prestige Rewards | Prestige Rewards | Prestige Rewards |
Recruit | $5,000 | Tier I | 1x AC, +1 FP (7), Kit | 1x AC* | 1x AC* | +1 Home |
Cadet | $15,000 | Tier I | 1x AC, +1 AH (2), Kit | +1 Home | +1 Home | +1 FP, Kit |
Officer | $30,000 | Tier I | Officer Duty, +1 FP (8), Kit |
1x AC*, Brewing Kit | 1x AC*, Brewing Kit | +1 AH |
Detective | $50,000 | Tier I | 1x AC, +1 Home (4), Kit | +1 AH | +1 AH | 3 JS, Kit |
Corporal | $75,000 | Tier I | 1x AC, +1 AH (3) | 1x AC*, Kit | 1x AC*, Kit | +1 FP |
Sergeant | $125,000 | Tier II | Sergeant Duty, +1FP (9) | Pay Raise (+3% selling bonus) |
Pay Raise (+3% selling bonus) |
Pay Raise (+3% selling bonus), Kit |
Lieutenant | $250,000 | Tier II | SWAT Duty, +1 AH (4) | 1x AC*, Brewing Kit | 1x AC*, Brewing Kit | +1 Home |
Colonel | $525,000 | Tier II | 1x AC, +1 Home (5), 2 JS | +1 Home | +1 Home | +1 FP, 1x Prestige Key |
Commander | $750,000 | Tier II | Commander Duty, 1x AC, +1 FP (10) | 1x AC*, Kit | 1x AC*, Kit | +1 AH, 1x Prestige Key, Kit |
DeputyChief | $1,000,000 | Tier III | 1x AC, +1 AH (5) | +1 FP | +1 FP | +1 Home, 1x Prestige Key |
Chief | $1,750,000 | Tier III | Chief Duty, +1 Home (6) | 1x AC* | 1x AC* | +1 FP, 1x Prestige Key |
Commissioner | $3,000,000 | Tier III | 1x AC, +1 FP (11) | Commissioner Duty | Commissioner Duty | 2x Prestige Key, Kit |
* Only for prestiges 1-3.
Rankup Packs
Rankup packs come in three tiers, and the tier rewarded for ranking up is based on the price of the rankup.
Rankup pack rewards, ordered by rarity (most to least rare):
Tier I | Tier II | Tier III |
---|---|---|
$45,000 | $90,000 | $360,000 |
Tier I Rankup Armour Set | Tier II Rankup Armour Set | Tier III Rankup Armour Set |
10% Personal Chem Selling Bonus - 15 Minutes | 10% Personal Chem Selling Bonus - 30 Minutes | 10% Personal Chem Selling Bonus - 60 Minutes |
Auto-Replant/Double Drops Voucher - 20 Minutes | Auto-Replant/Double Drops Voucher - 40 Minutes | Auto-Replant/Double Drops Voucher - 90 Minutes |
$30,000 | $120,000 | $240,000 |
1x Totem of Undying | 2x Totem of Undying | |
3x Weak Mobility Concoction | 3x Mobility Concoction | 3x Strong Mobility Concoction |
3x Weak Stealth Concoction | 3x Stealth Concoction | 3x Strong Stealth Concoction |
3x Weak Haste Concoction | 3x Haste Concoction | 3x Strong Haste Concoction |
Tier I Rankup Sword | Tier II Rankup Sword | Tier III Rankup Sword |
Tier I Rankup Bow | Tier II Rankup Bow | Tier III Rankup Bow |
Tier I Rankup Pickaxe | Tier II Rankup Pickaxe | Tier III Rankup Pickaxe |
Tier I Rakup Axe | Tier II Rankup Axe | Tier III Rankup Axe |
Tier I Rankup Shovel | Tier II Rankup Shovel | Tier III Rankup Shovel |
15x mcMMO Credits | 35x mcMMO Credits | 75x mcMMO Credits |
5x Weak Pocket Rocket | 5x Pocket Rocket | 5x Strong Pocket Rocket |
Prestiging and Prestige Rewards
Prestiging
Upon reaching RASTA or Commissioner, you can prestige and progress to Junky or Informant of the next prestige. There are ten chemrank prestiges and five police rank prestiges.
In order to be able to prestige, you must unlock the prestige. Chem prestiges are unlocked by selling a certain amount of a single type of chem. Police prestiges are unlocked by collecting a certain amount of contraband. You can see your progress towards prestige unlocks with /prestige progress, and see how many prestiges you have unlocked with /prestige.
Following all of the prestiges, there is a set of Master Prestige ranks for both chemranks and police ranks. Each Master Prestige rank costs 5x the price of the corresponding rank. Upon completing Master Prestige, you will achieve either Chem Lord or Operator status, and can access Mastery (/mastery).
Unlocking Prestiges
Once you are RASTA or Commissioner of your current prestige, you can not progress until you unlock the next prestige. Prestiges are unlocked by completing prestige achievements. For chem prestiges, this means selling a specific amount of one of the types of chem. For police prestiges, it means collecting a certain amount of contraband.
For the chemselling prestige achievements, your sales of each base chems tracked, and the number progresses each time you sell that chem. Each base chem has its own goal, ranging from 100-875 inventories of that chemsold. When you sell a chem combo, you'll earn progress for each chemin that combo, based on the ratios it is crafted with. You can also earn progress by running and posting mule jobs. You can only earn 50% of the progress for each chem through posting mule jobs, you must run the rest yourself (either selling your own, or by doing other players' mule jobs). When you meet the goal number of chem sold for a certain chem , you will unlock a chem prestige.
Tip: To see how much of a certain chem you've sold through posting mule jobs, use /prestige mulesales <chem >
Police prestige achievements are based on number of contraband collected from frisking players. 75 inventories of contraband must be collected to unlock each police prestige.
For each prestige achievement you complete, you will unlock one prestige. They can be done in any order. To unlock Chem Lord Status, you must complete the achievement of each for the 14 base chems.
View your unlocked prestiges with /prestige. View your progress for each prestige achievement with /prestige progress.
Prestige Rewards
At first prestige (Junky I), a museum bust is awarded (/museum busts). The sign updates with the prestige of the player each time they prestige. A player can have two busts; one for chem rank prestiges, and one for police rank prestiges.
Each prestige will reward one prestige key.
Each prestige will reward one entry of your name into the Prestige Signature pool. Read more about Prestige Signatures at Prestige Signatures.