Ranks

From MCLabs

MCDrugs has a rank system for both the Drug and Cop path. You can view the prices of ranks at any time in-game using /ranks for drug ranks, and /copranks for cop ranks. Prestiges can be checked using /prestiges, and cop prestiges with /copprestiges. The prices and perks/advantages are also listed below.

Ranks

Legend

FP: Faction Power (/factions)

DF: Drug Formula unlock (/formulashop)

MJ: Mule Job Listings (/mule sell)

AH: Max Auction House selling slots (/ah)

JS: Max Job slots (/jobs)

Selling Bonus: Percent increase on drug sales at all dealers.

AC: Police ability credit.

Every rank from Junky to RASTA, and every prestige afterwards, also gets a new /kit!

Drug Ranks

Drug ranks and their prices can be viewed in-game with /ranks.
Drug Ranks
Rank Price Rankup Pack Perks & Abilities
Unprestiged Each Even Prestige Each Odd Prestige Master Prestige
Junky Default Tier I 5 FP, 1 AH, 2 Homes, 1 JS,
Kit
Prestige Rewards Prestige Rewards Prestige Rewards
Mule $10,000 Tier I Mule Duty, Kit +1 Home +1 Home +2% selling bonus
Dealer $25,000 Tier I +1 Home (3), +1 FP (6),
Police Enroll Ability,
Kit
+1 AH +1 AH 1x DF, +1 AH, +1 MJ
Smuggler $50,000 Tier I Access to Smuggle Flights,
Kit
Reduced Smuggle Flight
cooldown
Reduced Smuggle Flight
cooldown
Reduced Smuggle Flight
cooldown, Kit
Trafficker $75,000 Tier I +1 FP (7), +1 AH (2), Kit Kit 1x DF, Kit +2% selling bonus
Grower $150,000 Tier I +1 Home (4), Kit, Access to Grower Dealer - - +1 Home, 3 JS
Producer $250,000 Tier II +1 FP (8), +1 AH (3),
New Lawyer, Kit
+1 FP +1 MJ +1 FP, Kit
MassProducer $400,000 Tier II +1 AH (4), Access to
/druglab, 1x DF, Kit
Access to a new lawyer Access to a new lawyer Access to a new lawyer,
1x Prestige Key, +1 MJ
Chemist $600,000 Tier II +1 FP (9), 1x DF, Ability
to create Mule Jobs, Kit
1x DF, Kit 1x DF, Kit +2% selling bonus,
+1 Home, +1 FP
KingPin $800,000 Tier II +1 MJ (2), +1 JS (2),
Access to Bribes, Kit
Better bribes Better bribes Better bribes,
1x Prestige Key
DrugBaron $1,500,000 Tier III /craft, +1 FP (10), +1 MJ (3),
Kit
Free lawyer use
cooldown reduction
Prison time
reduction
+2% selling bonus,
+1 FP, +1MJ,
1x Prestige Key
DrugCartel $2,000,000 Tier III Cartel Dealer (+1.5%),
1x DF, Kit
Cartel Dealer (+1.5%) Cartel Dealer (+1.5%) Cartel MP Dealer (+1.5%),
+1 FP, +1 Home,
1x Prestige Key
RASTA $3,000,000 Tier III +1 Home (5), +1 FP (11), Kit - - +2% selling bonus, +1 FP,
+1 MJ, Kit,
2x Prestige Key

Cop Ranks

Police ranks and their prices can be viewed in-game with /copranks.
Drug Ranks

Rank

Price

Rankup Pack
Perks & Abilities
Unprestiged Each Even Prestige Each Odd Prestige Master Prestige
Informant /police enroll Tier I Recruit Duty, Kit Prestige Rewards Prestige Rewards Prestige Rewards
Recruit $5,000 Tier I 1x AC, +1 FP (7), Kit 1x AC* 1x AC* +1 Home
Cadet $15,000 Tier I 1x AC, +1 AH (2), Kit +1 Home +1 Home +1 FP, Kit
Officer $30,000 Tier I Officer Duty, +1 FP (8),
Kit
1x AC*, Brewing Kit 1x AC*, Brewing Kit +1 AH
Detective $50,000 Tier I 1x AC, +1 Home (4), Kit +1 AH +1 AH 3 JS, Kit
Corporal $75,000 Tier I 1x AC, +1 AH (3) 1x AC*, Kit 1x AC*, Kit +1 FP
Sergeant $125,000 Tier II Sergeant Duty, +1FP (9) Pay Raise (+3% selling
bonus)
Pay Raise (+3% selling
bonus)
Pay Raise (+3% selling
bonus), Kit
Lieutenant $250,000 Tier II SWAT Duty, +1 AH (4) 1x AC*, Brewing Kit 1x AC*, Brewing Kit +1 Home
Colonel $525,000 Tier II 1x AC, +1 Home (5), 2 JS +1 Home +1 Home +1 FP, 1x Prestige Key
Commander $750,000 Tier II Commander Duty, 1x AC, +1 FP (10) 1x AC*, Kit 1x AC*, Kit +1 AH, 1x Prestige Key,
Kit
DeputyChief $1,000,000 Tier III 1x AC, +1 AH (5) +1 FP +1 FP +1 Home, 1x Prestige Key
Chief $1,750,000 Tier III Chief Duty, +1 Home (6) 1x AC* 1x AC* +1 FP, 1x Prestige Key
Commissioner $3,000,000 Tier III 1x AC, +1 FP (11) Commissioner Duty Commissioner Duty 2x Prestige Key, Kit

* Only for prestiges 1-3.

Rankup Packs

Rankup packs come in three tiers, and the tier rewarded for ranking up is based on the price of the rankup.

Rankup pack rewards, ordered by rarity (most to least rare):

Tier I Tier II Tier III
$45,000 $90,000 $360,000
Tier I Rankup Armour Set Tier II Rankup Armour Set Tier III Rankup Armour Set
10% Personal Drug Selling Bonus - 15 Minutes 10% Personal Drug Selling Bonus - 30 Minutes 10% Personal Drug Selling Bonus - 60 Minutes
Auto-Replant/Double Drops Voucher - 20 Minutes Auto-Replant/Double Drops Voucher - 40 Minutes Auto-Replant/Double Drops Voucher - 90 Minutes
$30,000 $120,000 $240,000
1x Totem of Undying 2x Totem of Undying
3x Weak Mobility Concoction 3x Mobility Concoction 3x Strong Mobility Concoction
3x Weak Stealth Concoction 3x Stealth Concoction 3x Strong Stealth Concoction
3x Weak Haste Concoction 3x Haste Concoction 3x Strong Haste Concoction
Tier I Rankup Sword Tier II Rankup Sword Tier III Rankup Sword
Tier I Rankup Bow Tier II Rankup Bow Tier III Rankup Bow
Tier I Rankup Pickaxe Tier II Rankup Pickaxe Tier III Rankup Pickaxe
Tier I Rakup Axe Tier II Rankup Axe Tier III Rankup Axe
Tier I Rankup Shovel Tier II Rankup Shovel Tier III Rankup Shovel
15x mcMMO Credits 35x mcMMO Credits 75x mcMMO Credits
5x Weak Pocket Rocket 5x Pocket Rocket 5x Strong Pocket Rocket

Prestiging and Prestige Rewards

Prestiging

Upon reaching RASTA or Commissioner, you can prestige and progress to Junky or Informant of the next prestige. There are ten drug rank prestiges and five police rank prestiges.

In order to be able to prestige, you must unlock the prestige. Drug prestiges are unlocked by selling a certain amount of a single type of drug. Police prestiges are unlocked by collecting a certain amount of contraband. You can see your progress towards prestige unlocks with /prestige progress, and see how many prestiges you have unlocked with /prestige.

Following all of the prestiges, there is a set of Master Prestige ranks for both drug ranks and police ranks. Each Master Prestige rank costs 5x the price of the corresponding rank. Upon completing Master Prestige, you will achieve either Drug Lord or Operator status, and can access Mastery (/mastery).

Unlocking Prestiges

Once you are RASTA or Commissioner of your current prestige, you can not progress until you unlock the next prestige. Prestiges are unlocked by completing prestige achievements. For drug prestiges, this means selling a specific amount of one of the types of drugs. For police prestiges, it means collecting a certain amount of contraband.

For the drug selling prestige achievements, your sales of each raw drug is tracked, and the number progresses each time you sell that drug. Each raw drug has its own goal, ranging from 100-875 inventories of that drug sold. When you sell a drug combo, you'll earn progress for each drug in that combo, based on the ratios it is crafted with. You can also earn progress by running and posting mule jobs. You can only earn 50% of the progress for each drug through posting mule jobs, you must run the rest yourself (either selling your own, or by doing other players' mule jobs). When you meet the goal number of drugs sold for a certain drug, you will unlock a drug prestige.

Tip: To see how much of a certain drug you've sold through posting mule jobs, use /prestige mulesales <drug>

Police prestige achievements are based on number of contraband collected from frisking players. 75 inventories of contraband must be collected to unlock each police prestige.

For each prestige achievement you complete, you will unlock one prestige. They can be done in any order. To unlock Drug Lord Status, you must complete the achievement of each for the 14 raw drugs.

View your unlocked prestiges with /prestige. View your progress for each prestige achievement with /prestige progress.

Prestige Rewards

At first prestige (Junky I), a museum bust is awarded (/museum busts). The sign updates with the prestige of the player each time they prestige. A player can have two busts; one for drug rank prestiges, and one for police rank prestiges.

Each prestige will reward one prestige key.

Each prestige will reward one entry of your name into the Prestige Signature pool. Read more about Prestige Signatures at Prestige Signatures.