Difference between revisions of "Ranks2"

From MCLabs

Line 20: Line 20:
  
 
=== Drug Ranks ===
 
=== Drug Ranks ===
[[File:Ranks.png|thumb|300px|Drug ranks and their prices can be viewed in-game with '''/ranks'''.]]
+
[[File:Drugranks22.png|thumb|300px|Drug ranks and their prices can be viewed in-game with '''/ranks'''.]]
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
Line 141: Line 141:
  
 
=== Cop Ranks ===
 
=== Cop Ranks ===
[[File:Policeranks.png|thumb|300px|Police ranks and their prices can be viewed in-game with '''/copranks'''.]]
+
[[File:Copranks22.png|thumb|300px|Police ranks and their prices can be viewed in-game with '''/copranks'''.]]
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-

Revision as of 01:52, 21 May 2022

MCDrugs has a rank system for both the Drug and Cop path. You can view the prices of ranks at any time in-game using /ranks for drug ranks, and /copranks for cop ranks. Prestiges can be checked using /prestiges, and cop prestiges with /copprestiges. The prices and perks/advantages are also listed below.

Ranks

Legend

FP: Faction Power (/factions)

DF: Drug Formula (/formulashop)

MJ: Mule Job Listings (/mule sell)

AH: Max Auction House selling slots (/ah)

JS: Max Job slots (/jobs)

Drug Selling Bonus: Access to a new drug selling NPC with the specified price boost.

Every rank from Junky to RASTA, and every prestige afterwards, also gets a new /kit!

Drug Ranks

Drug ranks and their prices can be viewed in-game with /ranks.
Drug Ranks
Rank Price Rankup Pack Perks & Abilities
Unprestiged Each Even Prestige Each Odd Prestige Master Prestige
Junky Default Tier I 5 FP, 1 AH, 2 Homes, 1 JS,
Kit
Prestige Rewards Prestige Rewards Prestige Rewards
Mule $10,000 Tier I Mule Duty, Kit +1 Home +1 Home +2% selling bonus
Dealer $25,000 Tier I +1 Home (3), +1 FP (6),
Police Enroll Ability,
Kit
+1 AH +1 AH +1 DF, +1 AH, +1 MJ
Smuggler $50,000 Tier I Access to Smuggle Flights,
Kit
Reduced Smuggle Flight
cooldown
Reduced Smuggle Flight
cooldown
Reduced Smuggle Flight
cooldown, Kit
Trafficker $75,000 Tier I +1 FP (7), +1 AH (2), Kit Kit +1 DF, Kit +2% selling bonus
Grower $150,000 Tier I +1 Home (4), Kit - - +1 Home, 3 JS
Producer $250,000 Tier II +1 FP (8), +1 AH (3),
New Lawyer, Kit
+1 FP +1 MJ +1 FP, Kit
MassProducer $400,000 Tier II +1 AH (4), Access to
/druglab, +1 DF, Kit
Access to a new lawyer Access to a new lawyer Access to a new lawyer,
1x Prestige Key, +1 MJ
Chemist $600,000 Tier II +1 FP (9), +1 DF, Ability
to create Mule Jobs, Kit
+1 DF, Kit +1 DF, Kit +2% selling bonus,
+1 Home, +1 FP
KingPin $800,000 Tier II +1 MJ (2), +1 JS (2),
Access to Bribes, Kit
Better bribes Better bribes Better bribes,
1x Prestige Key
DrugBaron $1,500,000 Tier III /craft, +1 FP (10), +1 MJ (3),
Kit
Free lawyer use
cooldown reduction
Prison time
reduction
+2% selling bonus,
+1 FP, +1MJ,
1x Prestige Key
DrugCartel $2,000,000 Tier III Cartel Dealer (+1.5%),
+1 DF, Kit
Cartel Dealer (+1.5%) Cartel Dealer (+1.5%) Cartel MP Dealer (+1.5%),
+1 FP, +1 Home,
1x Prestige Key
RASTA $3,000,000 Tier III +1 Home (5), +1 FP (11), Kit - - +2% selling bonus, +1 FP,
+1 MJ, Kit,
2x Prestige Key

Cop Ranks

Police ranks and their prices can be viewed in-game with /copranks.
Drug Ranks

Rank

Price

Rankup Pack
Perks & Abilities
Unprestiged Each Even Prestige Each Odd Prestige Master Prestige
Informant /police enroll Tier I Recruit Duty, Kit Prestige Rewards Prestige Rewards Prestige Rewards
Recruit $5,000 Tier I 1x AT, +1 FP (7), Kit 1x AT* 1x AT* +1 Home
Cadet $15,000 Tier I 1x AT, +1 AH (2), Kit +1 Home +1 Home +1 FP, Kit
Officer $30,000 Tier I Officer Duty, +1 FP (8),
Kit
1x AT*, Brewing Kit 1x AT*, Brewing Kit +1 AH
Detective $50,000 Tier I 1x AT, +1 Home (4), Kit +1 AH +1 AH 3 JS, Kit
Corporal $75,000 Tier I 1x AT, +1 AH (3) 1x AT*, Kit 1x AT*, Kit +1 FP
Sergeant $125,000 Tier II Sergeant Duty, +1FP (9) Pay Raise (+3% selling
bonus)
Pay Raise (+3% selling
bonus)
Pay Raise (+3% selling
bonus), Kit
Lieutenant $250,000 Tier II SWAT Duty, +1 AH (4) 1x AT*, Brewing Kit 1x AT*, Brewing Kit +1 Home
Colonel $525,000 Tier II 1x AT, +1 Home (5), 2 JS +1 Home +1 Home +1 FP, 1x Prestige Key
Commander $750,000 Tier II 1x AT, +1 FP (10) 1x AT*, Kit 1x AT*, Kit +1 AH, 1x Prestige Key,
Kit
DeputyChief $1,000,000 Tier III 1x AT, +1 AH (5) +1 FP +1 FP +1 Home, 1x Prestige Key
Chief $1,750,000 Tier III Chief Duty, +1 Home (6) 1x AT* 1x AT* +1 FP, 1x Prestige Key
Commissioner $3,000,000 Tier III 1x AT, +1 FP (11) Commissioner Duty Commissioner Duty 2x Prestige Key, Kit

Prestiging and Prestige Rewards

Prestiging

Upon reaching RASTA or Commissioner, you can prestige and progress to Junky or Informant of the next prestige. There are ten drug rank prestiges and five police rank prestiges.

In order to be able to prestige, you must unlock the prestige. Drug prestiges are unlocked by selling a certain amount of a single type of drug. Police prestiges are unlocked by collecting a certain amount of contraband. You can see your progress towards prestige unlocks with /prestige progress, and see how many prestiges you have unlocked with /prestige.

Following all of the prestiges, there is a set of Master Prestige ranks for both drug ranks and police ranks. Each Master Prestige rank costs 5x the price of the corresponding rank. Upon completing Master Prestige, you will achieve either Drug Lord or Operator status, and can access Mastery (/mastery).

Prestige Rewards

At first prestige (Junky I), a museum bust is awarded (/museum busts). The sign updates with the prestige of the player each time they prestige. A player can have two busts; one for drug rank prestiges, and one for police rank prestiges.

Each prestige will reward one prestige key.

Each prestige will reward one entry of your name into the Prestige Signature pool. Read more about Prestige Signatures at Prestige Signatures.