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Snowman's big list of things that are broken on mcd!

Discussion in 'Suggestions' started by StopTakingUsernames, Oct 5, 2019.

  1. StopTakingUsernames

    StopTakingUsernames Active Member

    1. General server lag. firing a tnt cannon that uses more than 10 TNT breaks.
    2. Druglab. "TEMPRORARY drug crafting system"
    3. Creative. Broken.

    4. Vault. Broken. (Responded to)
    5. Lucky Lion. Broken. (Responded to)
    6. Homes/pv's/nicks in farm. deleted.
    7. Item tags in donator store don't work, colours don't get applied
    8. /stuck in farm docent tp you out
    9. No //stack in creative
    10. can use /pit in farm to get out of enemy territory, same goes for /mcdrugs
    11. TONNES of illegal farm designs in farm world, which never get answered as tickets.
    12. Farming isnt worth it anymore, not rewarding enough to play on here (ask mhow)
    13. Certain kits are broken on farm because they are "Valuable items"


    Probably tons more, lmk if you have some and ill add it into the thread. vice versa, let me know if one gets fixed and ill remove it. A mix between a rant and a helpful list of shit that's broken.

    Edit :
    New additions

    14. Homes/pv's/nicks in farm. Still being worked on
    15. Item tags in donator store don't work, colours don't get applied. Being worked on

    16. Farming isnt worth it anymore, not rewarding enough to play on here (ask mhow)
    17. Certain kits are broken on farm because they are "Valuable items". Being worked on
    18. Im just going to outright say the method I used to raid 20 or so unclaimed bases in farm 2.0. I looked for where lots of kelp had been rendered, located the centre and dug down. Please remove kelp from farm 2.0, as I find this is a complete bullshit method of raiding.
    19.When Carnage boosters are activated, it does not show the booster type, instead lists it as <none> instead of 4x, 2x, etc.
    20. Probably check if going to different worlds (eg pit, kitpvp, parkour) will be accessible in enemy territory.
    Last edited by a moderator: Oct 8, 2019
    • Informative Informative x 3
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  2. Dakotaa

    Dakotaa Owner Staff Member Owner

    Thank you for posting this list, it's very helpful to have multiple issues that need to be fixed all in one place, and I wasn't aware of a couple of these. I've gone through the list and addressed everything I could,
    1. Unfortunately this is just not realistically possible to fix. Although the server is much less laggy than previous maps, the tickrate is still not perfect (solid 20), and the coordination of more than a few TNT relies on a near-perfect TPS. This problem comes down to the game itself, it just wasn't programmed right to handle the amount of players and plugins that we have, it's not possible for us to have a perfect tickrate (this is also not helped by the fact that Mojang disregards server performance with each major update, often making it worse, and the fact that the game is made in Java).
    2. Fixed. At first, it was intended to be temporary, however in my opinion, it's a better system than trying to teach players the custom crafting recipes, so I decided to keep the GUI. The "temporary" part has been removed.
    3. Fixed.
    4. This is something @Spalw will have to take a look into.
    5. Same as #4.
    6. This is unfortunatley the result of data loss that affected a small group of players. We've been doing our best to return players' homes and playervaults, but can only do so much.
    7. I've been trying for a while to fix this issue, but have had no luck. I've removed the section from our store until then.
    8. Fixed.
    9. I don't believe it says anywhere that this command should be available, but I've added it to MVP anyway.
    10. Fixed.
    11. I looked at your ticket and handled it, other than that I don't see any further tickets up about illegal farms.
    12. This is more of an opinion than a thing that is "broken". Plenty of players still farm - yourself getting burned out doesn't mean that other people can't enjoy it.
    13. This wasn't forseen as we did not originally intend to have kits on farm. You can still get the kits with the regular /kit <kit> command. I'll look into adding the kit GUI to the exemptions for blocked items.
    Thanks again for the list. Feel free to report any further issues here and I'll do my best to resolve them.
  3. Spalw

    Spalw Owner Staff Member Owner

    spalw
    HeadStaff
    To close out this thread -

    All of the casino games are custom made, the lucky lion and the vault are both rather poorly made, and were temporarily disabled to better estimate their impact on performance.

    The vault also just breaks a lot.
    I plan on overhauling the casino soon.
  4. StopTakingUsernames

    StopTakingUsernames Active Member

    I will continue to edit my previous post and let you guys know when issues arise, most likely via the ingame mail system. I am glad this thread could be useful. Also, can edits be performed on locked threads?
  5. Dakotaa

    Dakotaa Owner Staff Member Owner

    I think so, but this thread isn't locked.
  6. StopTakingUsernames

    StopTakingUsernames Active Member

    I know, just wondering if you could if you want to lock this thread so it can't be tampered with
  7. Dakotaa

    Dakotaa Owner Staff Member Owner

    It would probably be better to just make new comments when you have new additions, rather than editing the list, then the old ones will still be visible.
  8. Spalw

    Spalw Owner Staff Member Owner

    spalw
    HeadStaff
    I reverted your edit and made some changes - like Dakota said, it's incredibly helpful to be given a list of issues that you are experiencing in a single place.

    Other players are welcome to comment, but we're always available - Dakota & I will always respond to individual contact within a reasonable time, you're always welcome to report bugs and request fixes.

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